9/3/2023 0 Comments Ddo repeating crossbow build![]() ![]() +2 racial bonus on Listen, Search, and Spot checks.+2 Will Save against spells or Enchantments.The Drows are the cousins of the Elves from far away, and bring many new bonuses and inhibitors that Elves do not possess. While they can be effective rogues, other races are better choices. While they get a lot of bonuses that gel well with rogues, the -2 Con does not help a class that already has trouble keeping up with the HP of other melee classes. Displacement clicky from racial dragonmark.Weapon Proficiency with longswords, rapiers, longbows, composite longbows, shortbows, and composite shortbows.The Elves are the quick and fluid race that are not as stout as their dwarven rivals but with quicker reflexes. The penalty to Charisma, which lowers Use Magic Device by just a single point, is a comparatively small price to pay for these benefits. The +2 CON, +2 Search and +4 balance help a rogue out, particularly one who is new to the game and lacking expensive gear. It is easy to create a well functioning rogue from a dwarf. +2 racial bonus on saving throws against spells. ![]() +2 racial bonus on saving throws against poison.+4 Dodge bonus to Armor Class against monsters of the Giant Type.Humans can be very competent Rogues.ĭwarves have many attributes and defenses unique to their kind. The bonus feat can be used in a variety of ways that are useful to the rogue class, and the Human has more skill points from the beginning. Though Humans are balanced, they do not have any specialty in any one area.Īs I have stated in other guides, Humans are very level and are great for beginner players trying to get the hang of the game.Human Adaptability to give 1+ to 2 stats you need.+1 skill point after every level past level 1.Humans are the most level of the races and are good for any beginner to DDO as they can be adapted to any class. The biggest penalty to the Warforged rogue is the healing penalty they take: significant enhancement point and gear investments must be made on a Warforged rogue just so they can be properly healed by divines. The -2 to CHA and WIS are marginal penalties, causing very slight reductions to Will save and Use Magic Device skill checks. Warforged rogues have a bonus to CON along with several great immunities. Since Warforged are not made of flesh, they receive a -50% modifier to incoming healing spells (lessened to -20% by Healer's Friend enhancements).Built-in light armor (2+ AC, 8+ Max Dex Bonus).Warforged are the non-flesh race of the DDO world and as such receive many pluses and minuses Each race has more than listed, and can be read in full by clicking on their name. I have only listed the Pros and Cons that are mainly directed around the building of a Rogue. In the creation of a Rogue, one must look at the pros and cons of each race and from there decide on which race to choose so that your Rogue has the stat improvements and feats and enhancements you desire.Īs you read through each description of the race choices, keep in mind the necessary base stats needed to create a well-functioning Rogue. I will first begin the actual guide from the beginning: Race choices However at the same time, a good rogue requires careful planning to live up to its maximum potential, and works best when played in a group as your main source of damage - sneak attacks - only works if someone else takes the beating. Playing a rogue can be a good choice for a beginner, since rogues are jacks-of-all-trades and are able to use a very large number of abilities and spells within the game. Some other melee classes may get away with leaving auto-attack on and getting a drink, but the best rogue will be constantly assessing the situation in order to turn things to its party's advantage. A good rogue should be constantly on the move or on the attack. The rogue class is not for players who want to take a passive role in their party. Rogues have the potential to do more damage in combat than any other melee class, can avoid traps and most spell damage, can use divine or arcane spells from scrolls or wands to resurrect and heal their allies or buff them and themselves and of course they can disable traps, open locks, and find hidden doors, or even instantly kill enemies using the assassination skill. Rogues are hugely versatile and resourceful - arguably the most versatile and resourceful of all melees. 4 Gameplay - find, sneak, disable, attack.3 Building your rogue - stats and paths. ![]()
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