![]() ![]() The data was last verified in its entirety on January 27, 2023. No qualifying run verified and published, as of the most recent Compet-n database update.The data was last verified in its entirety on November 22, 2020. The Compet-n records for this episode are: E4M8: Unto the Cruel ( Spiderdemon is the boss).E4M2: Perfect Hatred (Exit to secret level).However, E4M4: Unruly Evil is easier than most of the episode, but a little difficult from a pistol start because there are three spectres.Īlso unlike the earlier episodes, the intermission does not display the player's current progress on a map. By contrast, E4M7: And Hell Followed and E4M8: Unto the Cruel are tricky but relatively straightforward, as the monsters are more dispersed and can be dealt with piecemeal. ![]() It could be argued that E4M2: Perfect Hatred and E4M1: Hell Beneath are the most difficult, not only of the entire episode but also the whole Doom series, as the player faces a large number of monsters all at once, while having little cover and a lack of health pickups. Unlike the other episodes, the difficulty in Thy Flesh Consumed does not follow the expected learning curve as one progresses through the levels. The levels are considered much harder than the levels of the three other episodes and Doom II. The final message and screen with the rabbit Daisy arguably reinforce the acknowledgment that the designers' main concern at that point was the levels and not the background story or any general aesthetic considerations. Since the expansion was produced while id Software was involved in other projects, less thought was put into making it consistent with the previously developed plot of the games, and the designers concentrated primarily on straightforward action, which was already the general focus of the games. While there are some features carried over from Doom II, such as switches that require keys and blazing doors, otherwise all of the music, textures, monsters, and weapons are from the original Doom. The graphical style is generally hellish, though there are a handful of tech base themes used. ![]() The background sky of the episode is a light brownish-orange with dark clouds, similar to the ending cutscene of Inferno and the star port levels of Doom II. Ultimately, though the player is victorious, inflicting heavy losses on the invaders and avenging the death of his pet rabbit Daisy, it turns out to be an empty victory as the demons have already overrun all the major cities, and the stage is set for Hell on Earth. It chronicles the Doomguy's battles against the legions of demons that the Spider Mastermind had sent through the doorway between Hell and Earth, the very same gateway that the player had earlier used to return to his home planet. The episode is both a sequel to Doom and a prequel to Doom II. ![]()
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